Andrew Murdock (b. 1969, Sydney, Australia) is a contemporary sculptor and painter based in Hawaii, United States of America. Known for his distinctive abstract geometric sculptures, Murdock works primarily with high-density polyurethane, reclaimed timber, and concrete. His initial cycle incorporates a predominate statin black palette that combines skeletal and solid forms, reflecting a balance of both structure and organic sensibility. Murdock’s work is recognized for its exploration of materiality and the physicality of form.

Murdock’s artistic practice focuses on the interaction between fabricated systems and organic processes, incorporating a heterarchical approach that embraces the unpredictable nature of existence. His work engages with themes of duality, such as entropy versus order and expansion versus contraction. Through these concepts, Murdock explores the distillation of conflict, with a particular focus on the tension between opposing forces. His notable series, “Pathways of Change” (2024-2025), exemplifies this exploration, featuring a range of sculptures that evolve in scale and texture, using smooth cement and rough concrete to highlight how finish effects the perception of form, while reclaimed timber adds a sense of depth and memory.

Murdock’s work has been exhibited at a variety of venues, including Kaka’Ako Gallery in Hawaii, TAP Gallery in Sydney, and Darlo Space in Sydney. His art is collected by various private national and international collections. He has also participated in significant projects such as Future Visions in Sydney and the ALESSI Emerging Artist Workshop. Murdock continues to shape contemporary sculptural discourse through his innovative use of materials and conceptual depth.

Andrew attended the University of Sydney, School 0f Architecture, Design and Planning, earning a Bachelor of Science (arch.) in 1991. After graduating, Andrew established JUXCYCLE 1.2.1 with jewelry designer Matt Wise, creating functional objects primarily from automotive parts. During this two year collaboration, JUXCYCLE 1.2.1 exhibited in both group and solo shows throughout Australia. Andrew then attained a Bachelor of Architecture (1st Class Honors) from the University of New South Wales, Faculty of the Built Environment in Sydney, New South Wales, Australia in 1995. A brief period working in the Sydney architectural industry cemented a desire to relocate to the United States in 1996 to pursue a career in entertainment design.

Over the next fifteen years Andrew worked on a wide range of television and feature film projects ranging from a concept model maker on ALIEN RESURRECTION, the fourth installment in the ALIEN science fiction franchise, to an Art Director on the iconic television series LOST in Hawaii. The last ten years, working as a PRODUCTION DESIGNER, Andrew collaborated with renowned show runner Ryan Murphy on the first season of SCREAM QUEENS and AMERICAN HORROR STORY : ROANOKE, which garnered Andrew an Art Directors Guild Award nomination, for Excellence in PRODUCTION DESIGN for a Limited Series. Collaboration with director Justin Lin led to designing the subterranean worlds for STAR TREK - BEYOND Additional Photography and the brutalist environment for the successful CBS drama S.W.A.T. However, it was not until Andrew relocated to Hawaii in 2021 that he was able to commit to a full time art practice.

Moving to Hawaii in 2021 not only provided the physical space required to engage in a full time art practice, focused on sculpture, but also created the essential psychological environment critical to the exploration of a rigorous agenda. It is intended that Andrew’s practice will develop and evolve into site specific and installation realms, that will allow the process to respond to unique environments at an amplified scale. In many ways, Andrew’s current cycle of work can be seen as a study for these significant up-scaled iterations.